Purchased the Physical Edition, but I'm not seeing anywhere to put in shipping information for those who weren't part of the pre-order, and Itch isn't set up for PMs - please help.
Thank you! If you click on the download link at the top of the page, then scroll down to the physical edition, there should be a button that lets you enter your information.
If you have any further trouble, feel free to email me at revenantworldrpg@gmail.com. The first wave of printing, including preorders and early orders like yours, is being printed as we speak so you should have it on your shelf very soon!
Finally got a chance to read the preorder version and loved it!
CHOKE. does some really innovative stuff with grid-based inventory management that goes beyond just tracking gear - the concerns, relationships and trauma that weigh on your character take up space on your grid and impact the gear you can carry.
The ladder tables for contracts are a brilliant way of structuring an adventure and ratcheting up tension for a GMless (or GM-agnostic) game.
The art I've seen in the previews absolutely drips style & I'm so excited to see the finished book when it drops!
I'm pumped to get a group together for an any% speedrun!
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Purchased the Physical Edition, but I'm not seeing anywhere to put in shipping information for those who weren't part of the pre-order, and Itch isn't set up for PMs - please help.
This game looks amazing, I want it on my shelf!
Thank you! If you click on the download link at the top of the page, then scroll down to the physical edition, there should be a button that lets you enter your information.
If you have any further trouble, feel free to email me at revenantworldrpg@gmail.com. The first wave of printing, including preorders and early orders like yours, is being printed as we speak so you should have it on your shelf very soon!
This game is bleeding with style, smart design, and horribly relateable circumstances. It's incredible!
Definitely pick it up!
Finally got a chance to read the preorder version and loved it!
CHOKE. does some really innovative stuff with grid-based inventory management that goes beyond just tracking gear - the concerns, relationships and trauma that weigh on your character take up space on your grid and impact the gear you can carry.
The ladder tables for contracts are a brilliant way of structuring an adventure and ratcheting up tension for a GMless (or GM-agnostic) game.
The art I've seen in the previews absolutely drips style & I'm so excited to see the finished book when it drops!
I'm pumped to get a group together for an any% speedrun!
As someone blessed enough to get to watch Choke. develop, I'm so wildly fuckin excited to see these prints show up!